New Spider-Man video game impresses

Coming off the massive hits at the box office, the folks at Marvel decided to dust off the controller and team up with Insomniac Games and Sony PlayStation to revisit the world of gaming. What could have been an insufferable, generic superhero gaming experience was made into an immersive, nearly flawless game that’s sure to be the textbook superhero game for years to come.

At face value, “Spider-Man” feels like just another chapter in the epic of Peter Parker’s life. Donning his signature blue and red suit, you weave through the streets of New York stopping villains and saving civilians from harm.

What the player gets is an immersive experience that just doesn’t compete with any one of the myriad of “Spider-Man” games, or even films, that have been released over the past two decades.

Where this games succeeds the most, and what most of the games and films in the series failed to do, was capture the essence of what it is to be Spider-Man. It takes off the proverbial spider mask and shows the iconic superhero for who he truly is: a guy trying to balance his life out and do the right thing. On one hand he’s a tough crime fighter taking down New York’s criminal elite; on the other he’s dealing with things that everyone struggles with: love, family, career and mortality.

The game starts with your friendly neighborhood Spider-Man, equipped with his signature sassy comebacks and a popular social media account, taking selfies at death-defying heights and mingling with the people of New York, all while keeping the city safe. His day job is working as an assistant for Dr. Otto Octavius, a scientist experiencing a fall from grace due to immense jealousy and guilt from his former friendship with Mayor Norman Osborn.

Other well-known characters from the franchise’s past include Peter’s beloved aunt May, former-Daily-Bugle-editor-turned-conspiracy-theorist-radio-host J. Jonah Jameson and Parker’s love interest Mary Jane Watson, who’s a reporter with a penchant for getting caught in Spider-Man’s web of enemies.

The boss fights are something to behold. They don’t feel like a series of standard ones from past video games. It feels like an actual fight, not a series of code that reacts to a particular attack. While the first major boss fight, featuring an angry and charging Kingpin, was a generic combat tutorial at best, the rest bring an atypical experience, which highlights the game’s fluid combat system.

The momentum doesn’t stop when you move from the fan favorite villains to common street criminals. The way the player moves from villain to villain is an excellent exhibition of flawless fluidity that the game captures so well.  This style of combat feels more at home in “Spider-Man” than it did in another stellar superhero gaming classic, “Arkham Knight.” While Batman is just as idolized as Spider-Man, the parkour laced combat moves feel more at home with Spidey than they do with the Dark Knight.

The inclusion of Mr. Negative is a welcome surprise and interesting turn from the usual selection of Spider-Man’s cavalcade of villains. In this incarnation, Mr. Negative, AKA Martin Li, is aiming to take over Kingpin’s territory and using the deadly Devil’s Breath virus to do it. While our web-slinging hero stops him, the effects the virus leaves has consequences felt throughout the rest of the game concluding with an epic rooftop fight against Spider-Man’s mentor-turned-madman Otto Octavius, now known as Doctor Octopus.  

Aside from the main missions, sleuthing with MJ and the next incarnation of Spidey, Miles Morales provides a refreshing break from beating up bad guys. Another high point is stripping off the iconic spider suit and playing as Peter Parker, the scientist. The mini games include gene splicing, chemical arrangement and circuit puzzles that range from absurdly easy to so difficult you’re practically close to throwing your controller across the room.

Where the game falls flat, is when it comes to innovating the open-world format. “Spider-Man” utilizes age-old tropes and while they are familiar to anyone who has played any open-world game, they become repetitive fast. The side missions could become monotonous after a while, but they don’t take away from the overall enjoyment of the game.

However, while the open world doesn’t provide any groundbreaking features, it’s the perfect medium to highlight the stellar web-swinging. It’s your main mode of transportation and it’s the best way to navigate from mission to mission around the vast landscape and tall buildings.

Despite its few shortcomings, “Spider-Man” succeeds in providing an in-depth story which immerses the player in every aspect of Peter Parker’s world.. With the fluid combat system, multitude of mission and stellar graphics, this game is well worth picking up the controller for a few hours and swinging through the city.

Originally published in the Daily Aztec in September 2018.

Square Enix drops a game-changer with ‘Kingdom Hearts 2.5 HD Remix’

Oh, nostalgia. So long are the days where controllers had wires extending to the console and games weren’t running in high definition. Sometimes gamers yearn for a little nostalgia every now and then. “Kingdom Heart 2.5 HD Remix” is the perfect remedy for any gamer wanting that feeling without having to dust off the old Playstation 2 and all while taking advantage of the glorious HD consoles we have today.

Square Enix’s final mix of the fan favorite series is the perfect blend of the dark undertones of the “Final Fantasy” universe and the colorful world of Disney — all in pristine high definition with added cut scenes, redone musical scores and brand new boss fights that keep players on their toes.

“Kingdom Hearts 2.5 HD ReMix” is broken up into two games — “Kingdom Hearts 2 Final Mix” and “Birth by Sleep Final Mix” and exclusive high definition cut scenes from the Nintendo DS game “Kingdom Hearts Re:coded.” The final mix versions of both “Kingdom Hearts 2” and “Birth by Sleep” were never released outside of Japan — until now — and it was the best decision that game director Tetsuya Nomura and the folks at Square Enix ever made.

“Kingdom Hearts 2” has always been a really good roleplaying game (RPG) that has always stood the test of time. “Kingdom Hearts 2 Final Mix” doesn’t fall short to its predecessor and when played on HD consoles like the PS3 or PS4 enhances the experience.

Taking place one year of years after the events of the first “Kingdom Hearts” game, “Kingdom Hearts 2” sees main characters Sora, Donald and Goofy reunited after Sora awakens from basically a coma. This time around the trio are on a mission to find King Mickey and Sora’s best friend Riku, who, after the events of the first game, are both wandering in the Realm of Darkness.

The twists and turns start right as the player begins the game. Instead of playing as the fan favorite and main character Sora, the player starts out playing as a new character named Roxas. There’s more than meets the eye with Roxas, as everything and everyone is not what they seem. The connection between Roxas and Sora runs deeper than just being able to wield the keyblade, which makes playing through the introduction a very interesting — albeit long — experience.

Traveling from one Disney-themed world to another on Chip n’ Dale’s Gummi Ship, Sora and company reunite with characters such as Beast from “Beauty and the Beast” and a grown-up Simba from “The Lion King” from Disney and Leon and Yuffie from the “Final Fantasy” universe.

The mixture of characters may not look good on paper but the roles each one takes on in their respective worlds give Sora, Donald Duck and Goofy an advantage when fighting off enemies and leveling the characters up.

Fighting off enemies such as the Maleficent-controlled Heartless from the first “Kingdom Hearts” game and the newly introduced Nobodies is child’s play compared to the games main antagonists — the infamous Organization XIII. Made up of 13 incredibly powerful Nobodies, the organization members serve as the boss fights for the different worlds in the game.

During specific boss fights if the player’s health gets down to zero then the player has the chance to play as King Mickey and wield the Kingdom Key D, the keyblade of the Realm of Darkness. This moment is one of the few times that dying in a game can actually give you an advantage.

The reason why “Kingdom Hearts 2” is such a timeless play through is that there is a ton of replay ability opportunities including going and collecting items, leveling up to 99 and challenging optional bosses like the ever menacing sephiroth. The “Final Mix” takes that to the next level, especially with the newly added critical mode, which can test even the most veteran of players.

A really cool bonus for fans of the longtime series is two exclusive HD cut scenes from the highly anticipated “Kingdom Hearts 3,” rumored to be released next year.

With the count down to “Kingdom Hearts 3” already in full force, gamers can get both their nostalgic and “Kingdom Hearts” fix by turning on the Playstation and playing through “Kingdom Hearts 2 Final Mix.” After all, a little nostalgia every now and then never hurt anybody.

Originally published in City Times, December 2014.

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